BodyMT
======
const_single0 = 0.700
force_roughness = 1.000

BreedaMT
========
force_roughness = 1.000

EyeMT
=====
const_single0 = 0.150
const_single1 = 0.000
force_roughness = 1.000
base_color_mul_color = 1.000, 1.000, 1.000, 1.000
uniform1_mul_color = 40.000, 1.800, 2.000, 1.000

FrameMT
=======
force_roughness = 1.000
alpha_test_value = 0.500
base_color_mul_color = 0.440, 0.440, 0.440, 1.000
uniform0_mul_color = 1.030, 1.030, 1.030, 1.000
uniform1_mul_color = 0.000, 0.000, 0.000, 1.000

GoldMT00
========
const_single0 = 0.900
const_single1 = 0.450
force_roughness = 1.000
const_color3 = 1.000, 1.000, 1.000, 0.150

GoldMT01
========
const_single0 = 0.900
force_roughness = 1.000

MetalMT
=======
const_single0 = 0.800
force_roughness = 1.000

MoonTankGlass00MT
=================
const_single0 = 0.500
const_single2 = 0.050
force_roughness = 1.000
base_color_mul_color = 0.170, 0.170, 0.170, 1.000

MoonTankGlass01MT
=================
const_single3 = 0.200
const_color1 = 1.040, 0.000, 0.000, 1.000

RopeMT
======
force_roughness = 1.000

SailMT
======
force_roughness = 1.000
const_color3 = 0.000, 0.000, 0.000, 1.000
base_color_mul_color = 0.653, 0.557, 0.477, 1.000
uniform0_mul_color = 1.000, 1.000, 1.000, 1.000

TankMT
======
const_single0 = 1.000
const_single1 = 0.000
force_roughness = 1.000
wrap_coef = 1.000
base_color_mul_color = 1.000, 0.200, 0.000, 1.000
uniform2_mul_color = 7.000, 4.300, 0.000, 2.000

Wood00
======
const_single0 = 0.700
force_roughness = 1.000

Wood01
======
force_roughness = 1.000